Young Developers: Fun Ways to Teach Children to Code

Mar 10, 2021

It might sound surprising that you never thought of teaching your kids how to code. However, you understand that children might not have learned to code when they were younger, but many of them do when they are fully grown. Wouldn’t it be advantageous to teach these kids how to code when they are still young? To teach your kids how to code, you would need to know the best way to introduce them to coding. Here are the ways to make use of educational technology and teach them coding:

Introduce Coding to Them

It might be weird for children to drop coding into their brains and expect them to comprehend every bit of it. You have to introduce coding to them bit by bit to prevent them from being confused. Once children find something difficult to learn, they tend to lose interest in it, so you have to make coding look exciting and fun. You have to define what coding is to them in a simple, creative, and fun way. You also have to show them the usefulness of coding and its application in various fields. You need to understand why they need coding and how coding can help them.

You can also tell them things that will boost their enthusiasm, like telling them they can control the computer as the computer cannot work without coding. After building their interest in coding, you can now talk about coding languages. You have to let them know they cannot communicate with the computer like they do with humans. They have to communicate with the computer in specific manners. The only way you can communicate with the computer is by using coding languages. Let them understand that there are several coding languages, and the only way they can build their coding skills is by learning these languages.

When introducing coding to children, you have to make sure you do not say things that will discourage them. Let them build their interest and take things bit by bit. If you can get them to like coding, you can now get them familiar with coding terms.

Get Them Familiar with Coding Terms

When coding, there are specific terms that you should use. Using everyday words can sometimes not exactly pinpoint your message, so it is best to use these terms. Sometimes, you have to put aliens in coding in confusion by using terms they won’t understand.

If you do not get them familiar with these coding terms, you might confuse them when using them. Please give them the list of the names and tell them what they mean. It will help them in getting familiar with coding.

Some kids find it fun to talk in codes other people do not understand. They will likely catch fun in using these terms. Here is a list of coding names:   Algorithm, Arrays, Argument, Assignment operators, Arithmetic operators, Autonomous, Binary numbers, Augmented reality, Conditional statements, Functions, Loops, Linux, Machine learning, and Scripts. 

There are several other coding terms that you should get the kids familiar with. As time passes, they will know the words by heart. Ensure to teach them the coding terms for a better coding experience.

Introduce Computers and Other Essential Technology

Coding is a practical activity that needs practice. You cannot just teach the kids abstract theoretical knowledge about coding; you have to make them the way and get a glimpse of the task. They can even get bored of the theory if you do not let them exercise their knowledge.

The best way to do this is to give each child access to learning with a hands on approach. There are several devices you can give to them to make coding fun for them. An example of a computer you can provide to them for their coding is the Raspberry Pi 4. The Raspberry Pi 4 is and other accessories make coding full of fun for children. The Raspberry Pi Accessories make coding easier for them. They are also easy to get as they do not cost much. For those that are looking for more interaction, Dash is another engaging and playful tool to help them exercise their new knowledge and build upon it.

Ensure They Keep Practicing and Improving

Coding is not a one-time thing; it requires continuous practicing for improvements. You have to make sure the children practice regularly for progress. As the kids keep practicing, they tend to improve and get to the best part of their coding skills.

Coding can be cumbersome to children if you teach them the wrong way. Some teachers even go as far as forcing children to learn to code, whereas they should provide it to them on a platter. If you can teach them in a fun way, your kid is on their way to becoming a coding expert.

 

ABOUT THE AUTHOR: Jannina Gray works as a programmer and runs a small IT store. She has been a programmer for 8 years now and she also tried to contribute by writing all she has learned from her experience to help other programmers deal with their problems that come from this profession.

Wonder League Robotics Competition FAQ | Year 8

Hello, robotics enthusiasts! If you’re here, you’re probably as excited as we are about the 8th Annual Wonder League Robotics Competition! To help you and your teams have the best possible experience competing this year, we wanted to share answers to some Frequently Asked Questions (FAQ).

Who Can Compete:

Any kid, anywhere in the world, ages 6-8 (Innovator Cup) and 9-12 (Pioneer Cup). There are two age brackets: 6-8 and 9-12 and team members have to fall within the age category at some point during the competition. Participants must be the qualifying age for their bracket on the last day of the competition, but if they gain a year during the competition, that’s OK. They won’t age out! 

Competition Brackets:

  • Innovator Cup (Age 6-8)
  • Pioneer Cup (Age 9-12)

What Makes a Team:

A team is made up of a supervising adult coach, and one or more children (up to 5). That’s right, kids can compete solo, but a coach who is 18+ is needed to help with the submission process. For multi-kid teams, each member must be in the same age bracket. Coaches may have multiple teams and can register all their teams after registering as a coach. Please keep in mind that each team will need a separate Class Connect registration.

Note: Younger students may participate in the 9-12 age category, but please be aware that the missions have been designed with older students and advanced coding skills in mind.

What a Team Needs to Compete:

Class Connect subscription

The team is made up of a supervising adult coach and one to five members

  1. Compatible device
  2. 5′ x 8′ mat of 30cm squares and basic prototyping materials
  3. Teams in 6-8 & 9-12 age brackets will need a Dash robot
  4. Internet access to download and upload materials

Teams will need one Dash robot: https://store.makewonder.com/products/dash

Check Device Compatibility here: https://www.makewonder.com/compatibility

We will be offering a mat image that you are welcome to use and print with your local printer, but teams are absolutely encouraged to make their own if they prefer. For more on how to make your own mat, check out this blog post.

Coaches will, of course, need internet access to download the apps and keep up with the competition as it progresses, and may want to print out some kid-facing materials that we will provide at each stage.

Class Connect Subscription:

To register for the 8th Wonder League Robotics Competition requires a subscription to Class Connect, providing additional resources like standards-aligned content assignable right inside a student’s Blockly app. Learn more about Class Connect here.

If you already have a Class Connect subscription, you have access to register a team, based on your student license amount. If you have more than one team of 5 students, you will need to purchase another Coach Success Pack or consider a larger subscription to accommodate more teams and students.

  1. A Coach Success Pack provides:
    Participation in the WLRC for up to 5 students
    Access to all Missions
    Full access to Class Connect, (including Math Activities and Dash’s Neighborhood), for 5 students and 1 teacher for 7 months
    A discount code for a Dash robot from our online store at https://store.makewonder.com

Please note: Teams will need a physical Dash robot to complete the Missions.
The Coaches’ Dashboard in Class Connect will help our coaches register and manage their team(s). The dashboard will be your one-stop shop for all Wonder League Robotics Competition management. You will be able to access the Coaches’ Corner–where all competition-related content and resources will be hosted–the Heartbeat community forum, and all the submission forms right there on the Dashboard.

Accessing Missions for the Innovator Cup and Pioneer Cup:

Once your purchase is completed for Class Connect, you will receive an email to activate your Class Connect license.

Once this license is activated, you will be able to register yourself as a coach and register your teams. This is done on your portal page under the Robotics Competition tab.

Once your team/teams are registered, you will get an additional email from CoAssemble, our partner hosting the missions this year. This email will state you have been registered for the “2022-2023 Coaches Corner Course”.

Click on the link to be redirected to the CoAssemble website, and you will see the course and can access the Coaches’ Corner Guide as well as the Missions (available November 3, 2022).

Still having trouble accessing all the resources in the Coaches’ Corner? If you have previously had a license to Class Connect and registered as a coach, and have not seen Coaches’ Corner added to your CoAssemble list of courses, please email us at support@makewonder.com, and we will provide assistance.

Last Year’s Missions:

Taking a peek at last year’s missions might help you get a sense of what the competition is like. Just sign in with your Class Connect subscription and register as a coach to take a peek at the previous years by going to the Coaches’ Corner and selecting the desired year.

2022-23 Wonder League Robotics Competition Milestone Dates:

Here are important milestone dates to keep in mind as coaches develop timelines for teams competing in the 2022-23 Wonder League Robotics Competition.

 

  1. October 21, 2022: Student Team Registration Opens
  2. November 3, 2022: Round One Opens + Five Mission Released
  3. January 13, 2023: Student Team Registration Closes
  4. January 27, 2023: Mission Evidence Submission Closes 
  5. January 28-March 5, 2023: Invitational Round Notification 
  6. February 6, 2023: Invitational Round Opens + Final Mission Released
  7. March 24, 2023: Invitational Round Submission Due 
  8. April 10, 2023: People’s Choice Voting Opens 
  9. April 21, 2023: People’s Choice Voting Closes 
  10. May 4, 2023: 2022-23 Wonder League Robotics Competition Winner Announcement

NEW Award Category: WLRC People’s Choice Award

Teams may opt in to participate in the WLRC People’s Choice Award category by creating a :30 second video explaining the Team’s Invitational Round Final Mission solution that will be shared with the community at www.makewonder.com/classroom/robotics-competition/ in an “online crowd vote” competition. The WLRC People’s Choice Award allows teams to share and celebrate their work in the WLRC and encourage community support in voting for their team. This is an optional category for teams to enter and will not impact scoring of the Invitational Round submission as they will be judged by STEM and Coding experts using a published rubric.

Children’s Privacy:

We take our participants’ privacy very seriously and comply with COPPA when collecting any information. In the invitational round we ask only for the students’ first names, and request parents’ permission. For those that make it into the Invitational Round, we ask for full names, again with permission. We are never marketing, selling to, or corresponding with children. All contact is through the proxy of the coach.