Events  |  

Comic-Con Cartoon Contest!

Jul 11, 2019

Comic-Con Cartoon Contest!

Enter to win a Sketch Kit!

Captain America Dash

We’re getting excited for this year’s Comic-Con. From July 18-21 in San Diego, Comic-Con brings together comics creators, science fiction and fantasy authors, film and television directors, producers, and writers, and creators from all aspects of the popular arts to meet fans and engage in lively discussions of the various art forms at play.

To celebrate, we are hosting a giveaway! Enter to win a Sketch Kit Accessory. With the specially designed harness kit and included markers, you can draw geometric shapes of your design by coding Dash or Cue to trace them on paper or the Whiteboard Mat available in our online store.

Now it’s your turn to create a Dash cartoon image and post it on Twitter, Instagram, or Facebook (1 entry per platform). Bring your creativity and have fun! Don’t forget to include @wonderworkshop and #DrawYourDash in your post so that we can include you in the pool of entries!

The deadline to enter is July 31, 2019!

See below for inspiration and for the complete contest rules.

 

Superhero Dash
Captain Marvel Dash

Official Rules and Regulations
The following rules and regulations (the “Official Rules”) govern the Wonder Workshop “Dashing to Comic-Con” Contest (the “Sweepstakes”) sponsored by Wonder Workshop.

NO PURCHASE NECESSARY. VOID WHERE PROHIBITED BY LAW.

ENTRY: You may enter by creating a cartoon image that includes Dash and posting it on Twitter, Facebook, or Instagram and including @wonderworkshop and the hashtag #DrawYourDash in the text of the post.

PROMOTION PERIOD; DEADLINE FOR SUBMISSION OF ENTRIES: The Sweepstakes runs from July 1, 2019 through July 31, 2019 (the “Promotion Period”). Regardless of what method of entry is used, all entries must be received by 11:59 p.m. Pacific Time on July 31, 2019 to be included in the final drawing.

ELIGIBILITY; PERSONAL INFORMATION: Open only to U.S. and Canada residents. Employees, officers and representatives of Sponsor as well as the immediate family (spouse, parents, siblings and children) and household members of each such person, are not eligible. All entries become the property of Sponsor.

DRAWING: One winner will be selected by Sponsor from all eligible entries received within the Promotion Period. Eligible entries are entries received in completion during the Promotion Period and that otherwise meet the requirements described in these Official Rules. Drawing for the grand prize winner will be held on or about, August 1, 2019. All drawings are final and binding on all matters related to the Sweepstakes. The winners do not need to be present at the drawing, and will be notified by social media platform on which the entry was received within 48 business hours of their names being drawn (“Notification”). Upon Notification, each winner must claim his or her prize by e-mail or to Sponsor’s telephone number provided. If a given winner does not respond within three days (72 hours) of initial Notification, an alternate winner for such prize will be selected at random from among remaining eligible entries.

PRIZES: The following prize will be awarded: One (1) Sketch Kit Accessory. Total actual retail value (“ARV”) for all prizes is $39.99. Any tax on any prize and all expenses not expressly specified herein are the sole responsibility of the respective prize winner. The difference between any stated value and the actual value of a prize will not be awarded to the winner. No prize substitutions shall be permitted except at Sponsor’s sole discretion. Sponsor reserves the right to substitute a prize of equal or greater value should any featured prize become unavailable.

LIMITATIONS OF LIABILITY; RELEASE AND INDEMNIFICATION: Sponsor is not responsible for any: (a) telephone, computer system, hardware, software, network or other technical failure, malfunction or error; (b) communication disruption or delays, including those related to or caused by Internet traffic, virus, bug, non-authorized intervention or human error; or (c) damage caused by computer virus or bug, resulting in damage to any computer or cell phone from an entrant’s access or the Sweepstakes website. Sponsor is not responsible for printing or typographical errors in any Sweepstakes-related materials; for stolen, lost, late, misdirected, damaged, incomplete, illegible entries; or for transactions that are lost, misdirected, or fail to enter into the processing system, or that are processed, reported or transmitted late or incorrectly, or that are lost for any reason, including, without limitation, computer, telephone, paper transfer, or human error; or for electronic, computer, or telephonic malfunction or error. Each winner acknowledges that Sponsor has neither made any, nor is in any manner responsible or liable for, any warranty, representation or guarantee, express or implied, in fact or in law, relative to any prize, including but not limited to its quality, mechanical condition or fitness for a particular purpose. By participating in the Sweepstakes, each entrant agrees to indemnify and hold harmless Sponsor, and all sponsors and administrators of the Sweepstakes, along with their respective parent entities and subsidiaries, affiliates, successors, assigns, directors, officers, members, managers, employees, attorneys and agents) from and against any and all injuries, losses, damages, claims and actions of any kind arising from or relating to participation in the Sweepstakes, or acceptance, possession, use, misuse or nonuse of any prize that may be awarded, including, without limitation, actual, direct, indirect, consequential, punitive, special, or other damages. By accepting a prize, each winner further releases Sponsor, its parent entities, directors, officers, members, managers, employees, attorneys and agents from any and all claims, liability, loss or damage arising out of or in connection with the awarding, receipt, possession and/or use or misuse of any prize or participation in any prize-related activity.

RIGHT TO CANCEL OR SUSPEND SWEEPSTAKES; DISQUALIFICATION: Sponsor reserves the right, in its sole discretion, to cancel or suspend this Sweepstakes without advance notice should virus, bugs, technical malfunctions or other causes beyond Sponsor’s control corrupt the administration, security or proper play of the Sweepstakes. Persons found tampering with or abusing any aspect of this Sweepstakes, or whom Sponsor believes to be causing malfunction, error, disruption or damage, will be disqualified.

RIGHT TO USE NAME, PHOTO AND LIKENESS: By accepting a prize, each winner consents to the use of his/her name, photo and/or likeness in any and all media by Sponsor for advertising and promotional purposes without additional compensation, except where prohibited.

RULES/WINNER’S LIST: For a copy of the winner’s list or Official Rules, send a self-addressed, stamped envelope to:
Wonder Workshop
1500 Fashion Island Blvd.
Suite 200
San Mateo, CA 94404

GENERAL: Each person who participates in the Sweepstakes fully and unconditionally agrees to comply with and abide by these Official Rules and the decision of Sponsor, which shall be final and binding in all respects.
For questions or help entering this Sweepstakes, email support@makewonder.com.

Wonder League Robotics Competition FAQ | Year 8

Hello, robotics enthusiasts! If you’re here, you’re probably as excited as we are about the 8th Annual Wonder League Robotics Competition! To help you and your teams have the best possible experience competing this year, we wanted to share answers to some Frequently Asked Questions (FAQ).

Who Can Compete:

Any kid, anywhere in the world, ages 6-8 (Innovator Cup) and 9-12 (Pioneer Cup). There are two age brackets: 6-8 and 9-12 and team members have to fall within the age category at some point during the competition. Participants must be the qualifying age for their bracket on the last day of the competition, but if they gain a year during the competition, that’s OK. They won’t age out! 

Competition Brackets:

  • Innovator Cup (Age 6-8)
  • Pioneer Cup (Age 9-12)

What Makes a Team:

A team is made up of a supervising adult coach, and one or more children (up to 5). That’s right, kids can compete solo, but a coach who is 18+ is needed to help with the submission process. For multi-kid teams, each member must be in the same age bracket. Coaches may have multiple teams and can register all their teams after registering as a coach. Please keep in mind that each team will need a separate Class Connect registration.

Note: Younger students may participate in the 9-12 age category, but please be aware that the missions have been designed with older students and advanced coding skills in mind.

What a Team Needs to Compete:

Class Connect subscription

The team is made up of a supervising adult coach and one to five members

  1. Compatible device
  2. 5′ x 8′ mat of 30cm squares and basic prototyping materials
  3. Teams in 6-8 & 9-12 age brackets will need a Dash robot
  4. Internet access to download and upload materials

Teams will need one Dash robot: https://store.makewonder.com/products/dash

Check Device Compatibility here: https://www.makewonder.com/compatibility

We will be offering a mat image that you are welcome to use and print with your local printer, but teams are absolutely encouraged to make their own if they prefer. For more on how to make your own mat, check out this blog post.

Coaches will, of course, need internet access to download the apps and keep up with the competition as it progresses, and may want to print out some kid-facing materials that we will provide at each stage.

Class Connect Subscription:

To register for the 8th Wonder League Robotics Competition requires a subscription to Class Connect, providing additional resources like standards-aligned content assignable right inside a student’s Blockly app. Learn more about Class Connect here.

If you already have a Class Connect subscription, you have access to register a team, based on your student license amount. If you have more than one team of 5 students, you will need to purchase another Coach Success Pack or consider a larger subscription to accommodate more teams and students.

  1. A Coach Success Pack provides:
    Participation in the WLRC for up to 5 students
    Access to all Missions
    Full access to Class Connect, (including Math Activities and Dash’s Neighborhood), for 5 students and 1 teacher for 7 months
    A discount code for a Dash robot from our online store at https://store.makewonder.com

Please note: Teams will need a physical Dash robot to complete the Missions.
The Coaches’ Dashboard in Class Connect will help our coaches register and manage their team(s). The dashboard will be your one-stop shop for all Wonder League Robotics Competition management. You will be able to access the Coaches’ Corner–where all competition-related content and resources will be hosted–the Heartbeat community forum, and all the submission forms right there on the Dashboard.

Accessing Missions for the Innovator Cup and Pioneer Cup:

Once your purchase is completed for Class Connect, you will receive an email to activate your Class Connect license.

Once this license is activated, you will be able to register yourself as a coach and register your teams. This is done on your portal page under the Robotics Competition tab.

Once your team/teams are registered, you will get an additional email from CoAssemble, our partner hosting the missions this year. This email will state you have been registered for the “2022-2023 Coaches Corner Course”.

Click on the link to be redirected to the CoAssemble website, and you will see the course and can access the Coaches’ Corner Guide as well as the Missions (available November 3, 2022).

Still having trouble accessing all the resources in the Coaches’ Corner? If you have previously had a license to Class Connect and registered as a coach, and have not seen Coaches’ Corner added to your CoAssemble list of courses, please email us at support@makewonder.com, and we will provide assistance.

Last Year’s Missions:

Taking a peek at last year’s missions might help you get a sense of what the competition is like. Just sign in with your Class Connect subscription and register as a coach to take a peek at the previous years by going to the Coaches’ Corner and selecting the desired year.

2022-23 Wonder League Robotics Competition Milestone Dates:

Here are important milestone dates to keep in mind as coaches develop timelines for teams competing in the 2022-23 Wonder League Robotics Competition.

 

  1. October 21, 2022: Student Team Registration Opens
  2. November 3, 2022: Round One Opens + Five Mission Released
  3. January 13, 2023: Student Team Registration Closes
  4. January 27, 2023: Mission Evidence Submission Closes 
  5. January 28-March 5, 2023: Invitational Round Notification 
  6. February 6, 2023: Invitational Round Opens + Final Mission Released
  7. March 24, 2023: Invitational Round Submission Due 
  8. April 10, 2023: People’s Choice Voting Opens 
  9. April 21, 2023: People’s Choice Voting Closes 
  10. May 4, 2023: 2022-23 Wonder League Robotics Competition Winner Announcement

NEW Award Category: WLRC People’s Choice Award

Teams may opt in to participate in the WLRC People’s Choice Award category by creating a :30 second video explaining the Team’s Invitational Round Final Mission solution that will be shared with the community at www.makewonder.com/classroom/robotics-competition/ in an “online crowd vote” competition. The WLRC People’s Choice Award allows teams to share and celebrate their work in the WLRC and encourage community support in voting for their team. This is an optional category for teams to enter and will not impact scoring of the Invitational Round submission as they will be judged by STEM and Coding experts using a published rubric.

Children’s Privacy:

We take our participants’ privacy very seriously and comply with COPPA when collecting any information. In the invitational round we ask only for the students’ first names, and request parents’ permission. For those that make it into the Invitational Round, we ask for full names, again with permission. We are never marketing, selling to, or corresponding with children. All contact is through the proxy of the coach.