Wonder Workshop will contribute towards your Donors Choose project!

Jul 7, 2016

Computer science education is becoming increasingly critical in providing children with opportunities relevant to the world they are growing up in. At Wonder Workshop, we believe in giving every child the opportunity to learn to code. To help teachers bring Dash and Dot into their classrooms, we are funding 10% of qualifying Donors Choose projects.

Through this program, we hope to enable teachers like you who are passionate about giving their students opportunities in our rapidly changing world.

Here are the requirements to qualify for our matching program:

  • Projects must choose Amazon as the vendor and only add Wonder Workshop products to your cart. We won’t be able to fund projects that include other classroom materials such as iPads, laptops, and so forth.
  • Teachers must email their projects to teachers@makewonder.com to bring it to our attention!

Because we are committed to expanding access to underserved communities, high or highest poverty schools will be given priority. Need a little inspiration? This is what a kindergarten teacher from Oklahoma City had to say about his DonorsChoose.org project:

“Robot time is a great motivator, and I try to capitalize on that by using the robots to help teach literacy and math (usually in centers or small groups). I’ve had students go from the bottom of the class to the top. Those little robots make learning fun and addictive. They’re also a fantastic introduction into the world of coding. To so many students, robots are something off of a TV or movie screen. It’s so fun to see their faces when they discover that they’re real, and that they will get to use them! Dash & Dot make the classroom an exciting place to be, and an exciting place to learn!” — Wes Dicken, kindergarten teacher at John Rex Elementary in Oklahoma City

Joaquin Miller Elementary School in Oakland, CA

Getting started is easy!

Here are some tips for getting off the ground.

Step 1: Post a project on DonorsChoose.org

Start here. Simply follow the steps on the DonorsChoose.org website to get verified and start your project.

Step 2: Tell your story

Tell the world about your students and why they need to learn to code! Read about projects that have been successfully funded to get a sense of what to say.

You can use this description of Dash and Dot, and feel free to modify it:

Dash & Dot robots are hands-on learning tools that teach creativity, problem solving, and coding to children in grades K-5. Children can see their code come to life in a real-world, hands-on way that engages them fully in the concepts they are learning about. As robotics and computers become increasingly prevalent in students’ lives, understanding programming concepts is becoming very important for students’ success. Students will work in small groups to develop their collaboration and communication abilities as they learn valuable 21st century skills. Help our students get introduced to STEM early and and cultivate their skills for the opportunities of today’s world.

Step 3: Spread the word

Here are some things you can do to spread the word!

  • Social media. Post your project on Facebook, Pinterest, and Twitter to spread the word to your community! When posting to Twitter, use hashtags like #kidscancode, #csk8, #edchat, and others that you and your peers use. Here’s a list of resources that help teachers support their classrooms!
  • Email your friends, family, and students’ parents! Spread the good word about what you are doing for your students. The people who care about you and your students will be happy to help by contributing or spreading the word too!
  • Tell your local community. Small business and local organizations like PTAs, neighborhood mom clubs, and local media are looking to help students in their communities too!

Dash and Dot hope to meet your students soon!

Wonder League Robotics Competition FAQ | Year 8

Hello, robotics enthusiasts! If you’re here, you’re probably as excited as we are about the 8th Annual Wonder League Robotics Competition! To help you and your teams have the best possible experience competing this year, we wanted to share answers to some Frequently Asked Questions (FAQ).

Who Can Compete:

Any kid, anywhere in the world, ages 6-8 (Innovator Cup) and 9-12 (Pioneer Cup). There are two age brackets: 6-8 and 9-12 and team members have to fall within the age category at some point during the competition. Participants must be the qualifying age for their bracket on the last day of the competition, but if they gain a year during the competition, that’s OK. They won’t age out! 

Competition Brackets:

  • Innovator Cup (Age 6-8)
  • Pioneer Cup (Age 9-12)

What Makes a Team:

A team is made up of a supervising adult coach, and one or more children (up to 5). That’s right, kids can compete solo, but a coach who is 18+ is needed to help with the submission process. For multi-kid teams, each member must be in the same age bracket. Coaches may have multiple teams and can register all their teams after registering as a coach. Please keep in mind that each team will need a separate Class Connect registration.

Note: Younger students may participate in the 9-12 age category, but please be aware that the missions have been designed with older students and advanced coding skills in mind.

What a Team Needs to Compete:

Class Connect subscription

The team is made up of a supervising adult coach and one to five members

  1. Compatible device
  2. 5′ x 8′ mat of 30cm squares and basic prototyping materials
  3. Teams in 6-8 & 9-12 age brackets will need a Dash robot
  4. Internet access to download and upload materials

Teams will need one Dash robot: https://store.makewonder.com/products/dash

Check Device Compatibility here: https://www.makewonder.com/compatibility

We will be offering a mat image that you are welcome to use and print with your local printer, but teams are absolutely encouraged to make their own if they prefer. For more on how to make your own mat, check out this blog post.

Coaches will, of course, need internet access to download the apps and keep up with the competition as it progresses, and may want to print out some kid-facing materials that we will provide at each stage.

Class Connect Subscription:

To register for the 8th Wonder League Robotics Competition requires a subscription to Class Connect, providing additional resources like standards-aligned content assignable right inside a student’s Blockly app. Learn more about Class Connect here.

If you already have a Class Connect subscription, you have access to register a team, based on your student license amount. If you have more than one team of 5 students, you will need to purchase another Coach Success Pack or consider a larger subscription to accommodate more teams and students.

  1. A Coach Success Pack provides:
    Participation in the WLRC for up to 5 students
    Access to all Missions
    Full access to Class Connect, (including Math Activities and Dash’s Neighborhood), for 5 students and 1 teacher for 7 months
    A discount code for a Dash robot from our online store at https://store.makewonder.com

Please note: Teams will need a physical Dash robot to complete the Missions.
The Coaches’ Dashboard in Class Connect will help our coaches register and manage their team(s). The dashboard will be your one-stop shop for all Wonder League Robotics Competition management. You will be able to access the Coaches’ Corner–where all competition-related content and resources will be hosted–the Heartbeat community forum, and all the submission forms right there on the Dashboard.

Accessing Missions for the Innovator Cup and Pioneer Cup:

Once your purchase is completed for Class Connect, you will receive an email to activate your Class Connect license.

Once this license is activated, you will be able to register yourself as a coach and register your teams. This is done on your portal page under the Robotics Competition tab.

Once your team/teams are registered, you will get an additional email from CoAssemble, our partner hosting the missions this year. This email will state you have been registered for the “2022-2023 Coaches Corner Course”.

Click on the link to be redirected to the CoAssemble website, and you will see the course and can access the Coaches’ Corner Guide as well as the Missions (available November 3, 2022).

Still having trouble accessing all the resources in the Coaches’ Corner? If you have previously had a license to Class Connect and registered as a coach, and have not seen Coaches’ Corner added to your CoAssemble list of courses, please email us at support@makewonder.com, and we will provide assistance.

Last Year’s Missions:

Taking a peek at last year’s missions might help you get a sense of what the competition is like. Just sign in with your Class Connect subscription and register as a coach to take a peek at the previous years by going to the Coaches’ Corner and selecting the desired year.

2022-23 Wonder League Robotics Competition Milestone Dates:

Here are important milestone dates to keep in mind as coaches develop timelines for teams competing in the 2022-23 Wonder League Robotics Competition.

 

  1. October 21, 2022: Student Team Registration Opens
  2. November 3, 2022: Round One Opens + Five Mission Released
  3. January 13, 2023: Student Team Registration Closes
  4. January 27, 2023: Mission Evidence Submission Closes 
  5. January 28-March 5, 2023: Invitational Round Notification 
  6. February 6, 2023: Invitational Round Opens + Final Mission Released
  7. March 24, 2023: Invitational Round Submission Due 
  8. April 10, 2023: People’s Choice Voting Opens 
  9. April 21, 2023: People’s Choice Voting Closes 
  10. May 4, 2023: 2022-23 Wonder League Robotics Competition Winner Announcement

NEW Award Category: WLRC People’s Choice Award

Teams may opt in to participate in the WLRC People’s Choice Award category by creating a :30 second video explaining the Team’s Invitational Round Final Mission solution that will be shared with the community at www.makewonder.com/classroom/robotics-competition/ in an “online crowd vote” competition. The WLRC People’s Choice Award allows teams to share and celebrate their work in the WLRC and encourage community support in voting for their team. This is an optional category for teams to enter and will not impact scoring of the Invitational Round submission as they will be judged by STEM and Coding experts using a published rubric.

Children’s Privacy:

We take our participants’ privacy very seriously and comply with COPPA when collecting any information. In the invitational round we ask only for the students’ first names, and request parents’ permission. For those that make it into the Invitational Round, we ask for full names, again with permission. We are never marketing, selling to, or corresponding with children. All contact is through the proxy of the coach.